NARRATIVE DESIGN
& GAME WRITING
As a designer, I ask myself:
"Why should my audience care?"
As a writer, I work by:
"Play, don't tell"
Hi, my name is
Rudolf J.B. Buirma
VIDEO GAME WRITER
NARRATIVE DESIGNER
Read some samples
A short writing sample of the comic book Serpent Tongue. Based on the old viking saga of Gunnlaug Serpent Tongue.
The first few pages to a dark dystopian science fiction screenplay, the Sheriff.
A scientific quest chain with a comedic twist. A game writing sample with some programing connected to it.
Zelda meets Journey. A thirty page selection of chapters from the fantasy action adventure game, AnimaPhobia.
Mementos from friends and mentors
"A great guy overall and fun to be with, manages a project with heart and with ambition for both product and colleagues. He is a game designer in heart and soul, so we had a lot of amazing brainstorms together. I always feel I can throw any raw concept at him and watch him masterfully build a solid framework around it in no time." - As Lead Artist at Dutch5
Bastiaan Leopold
3d visual designer at &ranj
"Only thing you need to do is give him some space in a beautiful surrounding area, a pipe and whisky, and you'll get a good written story for your game!" - As project manager on Achilles Initiative in 2013
Justin van Luijk
Producer / Project Manager at Nixxes Software
"Good luck with the Phobia business." - As mentor in 2014 @ Screen Academy Scotland
Marek Walton
Senior Narrative Designer at Crystal Dynamics
"First impressions are f*cking important, you only get to make them once. That's why you gotta work your ass off, so to make them the best you can." - As mentor 2013 @ MediaMonks Amsterdam
Gin Roberscheuten
Founder / Undisputed™
"He has an eye for detail and his willingness to accept feedback and comments has led to a much stronger and more comprehensive project than many I've seen in the last several years." - As tutor 2014 @ Screen Academy Scotland
Brian Baglow
Executive Producer at Team Rock